Name |
Description |
ATB Cost |
Deathblow |
Instantly slay target with low HP. |
Auto |
Launch |
Attack and launch staggered target into the air. |
Auto |
Adrenaline |
Boost Strength and Magic when HP is high. |
Auto |
Scourge |
Deal heavy damage with Attack to target about to recover from stagger. |
Auto |
Smite |
Deal heavy damage with Attack to launched target about to recover from stagger. |
Auto |
Blindside |
Bolster Attack or Ruin at head of attack queue when non-staggered target is not targeting you. |
Auto |
Powerchain |
Bolster Attack or Ruin at head of attack queue when target's chain gauge is empty. |
Auto |
Ravage |
Bolster Blitz or Ruinga at head of attack queue when Ravager is present. |
Auto |
Jeopardize |
Boost chain bonus of staggered target upon attacking. |
Auto |
Lifesiphon |
Recharge one ATB gauge segment upon slaying target. |
Auto |
Faultsiphon |
Slightly charge ATB gauge upon attacking target afflicted with status ailments. |
Auto |
Attack |
Deal physical damage to target. |
1 |
Blitz |
Deal physical damage to targets in range. |
2 |
Ruin |
Deal non-elemental magic damage to target. |
1 |
Ruinga |
Deal non-elemental magic damage to targets within a wide radius. |
3 |
Sovereign Fist |
Crush foes with a ruinous blow, clearing chain gauges. Damage varies by situation. |
All |
Highwind |
Release a catastrophic blast, clearing chain gauges. Damage varies by situation. |
All |
Name |
Description |
ATB Cost |
Element |
Vigor |
Boost chain bonus effect of your attacks when your HP is high. |
Auto |
– |
Overwhelm |
Boost chain bonus effect of attacks for each ally targeting the same enemy. |
Auto |
– |
Fearsiphon |
Slightly charge ATB gauge upon attacking staggered target. |
Auto |
– |
Fire |
Deal fire damage to target. |
1 |
Fire |
Fira |
Deal fire damage to targets in range. Staggered targets take more damage. |
2 |
Fire |
Firaga |
Deal fire damage to targets within a wide radius. |
3 |
Fire |
Blizzard |
Deal ice damage to target. |
1 |
Ice |
Blizzara |
Deal ice damage to targets in range. Staggered targets take more damage. |
2 |
Ice |
Blizzaga |
Deal ice damage to targets within a wide radius. |
3 |
Ice |
Thunder |
Deal lightning damage to target. |
1 |
Lightning |
Thundara |
Deal lightning damage to targets in range. Staggered targets take more damage. |
2 |
Lightning |
Thundaga |
Deal lightning damage to targets within a wide radius. |
3 |
Lightning |
Water |
Deal water damage to target. |
1 |
Water |
Watera |
Deal water damage to targets in range. Staggered targets take more damage. |
2 |
Water |
Waterga |
Deal water damage to targets within a wide radius. |
3 |
Water |
Aero |
Deal wind damage to target and temporarily stun it. |
1 |
Wind |
Flamestrike |
Physically attack target for fire damage. |
1 |
Fire |
Aerora |
Deal wind damage to targets in range, tossing them up and drawing them in. |
3 |
Wind |
Froststrike |
Physically attack target for ice damage. |
1 |
Ice |
Aeroga |
Deal wind damage to targets within a wide radius, drawing them up into a tornado. |
All |
Wind |
Sparkstrike |
Physically attack target for lightning damage. |
1 |
Lightning |
Aquastrike |
Physically attack target for water damage. |
1 |
Water |
Army of One |
Unleash a devastating flurry of blows. Chain bonus effect varies by situation. |
All |
– |
Cold Blood |
Unleash a devastating volley of gunfire. Chain bonus effect varies by situation. |
All |
– |
Last Resort |
Deal magic damage within a wide radius. Chain bonus effect varies by situation. |
All |
– |
Name |
Description |
ATB Cost |
Effect |
Fringeward |
Reduce damage to nearby allies when you are the target of an area attack. |
Auto |
– |
Evade |
Occasionally evade enemy attacks. |
Auto |
– |
Deathward |
Boost physical and magic resistance when HP is low. |
Auto |
– |
Counter |
Occasionally counterattack enemies after evading their attacks. |
Auto |
– |
Reprieve |
If HP is above a certain threshold, retain 1 HP when an attack would otherwise KO you. |
Auto |
– |
Provoke |
Entice enemies in range to attack you. |
1 |
Provoke |
Challenge |
Force a single enemy to attack you. |
1 |
Provoke |
Vendetta |
Counterattack after defending, dealing more damage the more you are attacked. |
1 |
– |
Entrench |
Counterattack after defending, dealing more damage the longer you defend. |
1 |
– |
Steelguard |
Defend, boosting physical and magic resistance each time you are attacked. |
1 |
– |
Mediguard |
Defend while gradually recovering HP. |
1 |
– |
Elude |
Defend with a high probability of evading enemy attacks. |
1 |
– |
Name |
Description |
ATB Cost |
Effect |
Jinx |
Extend duration of target's existing status ailments upon inflicting new ones. |
Auto |
– |
Deprotect |
Reduce target's physical resistance and deal magic damage. |
1 |
Deprotect |
Deprotega |
Reduce physical resistance and deal magic damage within a wide radius. |
3 |
Deprotect |
Deshell |
Reduce target's magic resistance and deal magic damage. |
1 |
Deshell |
Deshellga |
Reduce magic resistance and deal magic damage within a wide radius. |
3 |
Deshell |
Poison |
Poison target and deal magic damage. |
1 |
Poison |
Poisonga |
Poison and deal magic damage to targets within a wide radius. |
3 |
Poison |
Imperil |
Reduce target's elemental resistances and deal magic damage. |
1 |
Imperil |
Imperilga |
Reduce elemental resistances and deal magic damage within a wide radius. |
3 |
Imperil |
Slow |
Reduce target's ATB gauge recharge rate and deal magic damage. |
1 |
Slow |
Slowga |
Reduce ATB gauge recharge rate and deal magic damage within a wide radius. |
3 |
Slow |
Fog |
Disable target's spell-casting abilities and deal magic damage. |
1 |
Fog |
Fogga |
Disable enemy spell casting and deal magic damage within a wide radius. |
3 |
Fog |
Pain |
Disable target's physical abilities and deal magic damage. |
1 |
Pain |
Painga |
Disable enemy physical abilities and deal magic damage within a wide radius. |
3 |
Pain |
Curse |
Lower target's odds of interrupting actions and avoiding interruption of own. |
1 |
Curse |
Cursega |
Render targets within a wide radius interruption-prone and deal magic damage. |
3 |
Curse |
Daze |
Stun target, rendering it vulnerable, and deal magic damage. |
1 |
Daze |
Dazega |
Stun and deal magic damage within a wide radius. |
3 |
Daze |
Dispel |
Remove target's most recent status enhancement and deal magic damage. |
2 |
Dispel |
Death |
Slay target instantly, dealing magic damage instead if unsuccessful. |
All |
Death |
Name |
Description |
ATB Cost |
Effect |
Boon |
Extend duration of target's existing status enhancements upon bestowing new ones. |
Auto |
– |
Bravery |
Raise target's Strength. |
2 |
Bravery |
Bravera |
Significantly raise target's Strength for a short time. |
2 |
Bravery |
Faith |
Raise target's Magic. |
2 |
Faith |
Faithra |
Significantly raise target's Magic for a short time. |
2 |
Faith |
Haste |
Accelerate target's ATB gauge recharge rate. |
2 |
Haste |
Vigilance |
Boost target's odds of interrupting actions and avoiding interruption of own. |
2 |
Vigilance |
Enfire |
Add fire attribute to target's COM, RAV, SEN, or SAB attacks. |
2 |
Enfire |
Enfrost |
Add ice attribute to target's COM, RAV, SEN, or SAB attacks. |
2 |
Enfrost |
Enthunder |
Add lightning attribute to target's COM, RAV, SEN, or SAB attacks. |
2 |
Enthunder |
Enwater |
Add water attribute to target's COM, RAV, SEN, or SAB attacks. |
2 |
Enwater |
Protect |
Raise target's physical resistance. |
2 |
Protect |
Protectra |
Significantly raise target's physical resistance for a short time. |
2 |
Protect |
Shell |
Raise target's magic resistance. |
2 |
Shell |
Shellra |
Significantly raise target's magic resistance for a short time. |
2 |
Shell |
Barfire |
Raise target's fire resistance. |
2 |
Barfire |
Barfrost |
Raise target's ice resistance. |
2 |
Barfrost |
Barthunder |
Raise target's lightning resistance. |
2 |
Barthunder |
Barwater |
Raise target's water resistance. |
2 |
Barwater |
Veil |
Raise target's status ailment resistance. |
2 |
Veil |