A character's overdrive gauge fills up according to his/her overdrive mode.
If the overdrive mode is set well, your overdrive gauge will fill up faster.
Overdrive Mode |
Description |
Requirement |
Stoic |
Overdrive gauge fills up when character receives damage from an
enemy |
None |
Warrior |
Overdrive gauge fills up when character damages an enemy |
Receive damage from an enemy |
Comrade |
Overdrive gauge fills up when allies take damage |
Allies receive damage from an enemy |
Slayer |
Overdrive gauge fills up when character defeats an enemy |
Defeat as many enemies as possible |
Hero |
Overdrive gauge fills up when character defeats strong enemies |
Defeat strong enemies |
Ally |
Overdrive gauge fills up on character's turn |
Get more turns during battle |
Daredevil |
Overdrive gauge fills up when character's HP is critical |
Fight with HP at critical |
Tactician |
Overdrive gauge fills up when character inflicts status ailments
on an enemy |
Use status attacks during battle |
Avenger |
Overdrive gauge fills up when an ally gets KO'd |
Ally is KO'd |
Sufferer |
Overdrive gauge fills up when character is inflicted with status
ailments |
Suffer from status ailments during battle |
Victor |
Overdrive gauge fills up whenever your party wins a battle |
Win many battles |
Victim |
Overdrive gauge fills up when character is hit with status attacks |
Receive hits with status attacks |
Coward |
Overdrive gauge fills up when character runs away from battle |
Escape from battle |
Solo |
Overdrive gauge fills up when character fights alone |
Fight alone during battle |
Dancer |
Overdrive gauge fills up when character successfully evades an enemy's
attack |
Evade attacks from enemies |
Healer |
Overdrive gauge fills up when character heals an ally |
Use curative magic and items |
Rook |
Overdrive gauge fills up when character is protected with defensive
spells |
Cast defensive spells on character |