To be good at Blitzball, you will need to learn some good techniques. So here is a list of all the techniques and some info on each tech.
Technique |
HP Cost |
Effect |
Success Rate |
Description |
Jecht Shot |
120 |
SH + 5 |
The goal keepers CA is a prority, as is the distance shot from. |
This Removes 2 defenders without depleting SH value. |
Jecht Shot 2 |
999 |
SH + 10 |
The goal keepers CA is a prority, as is the distance shot from. |
This Removes 3 defenders and makes the ball invisible so that its difficult to catch. |
Sphere Shot |
90 |
Adds random value to SH stat. |
The goal keepers CA is a prority, as is the distance shot from. |
Adds random value to SH stat. Press O to stop this. |
Invisible Shot |
220 |
SH + 3 |
60% |
It discards the SH and CA value and decides randomly whether or not the shot succeeds. |
Venom Shot |
20 |
SH + 3 |
40% |
This Poisons the goal keeper. |
Venom Shot 2 |
35 |
SH + 7 |
70% |
This Poisons goal keeper. |
Venom Shot 3 |
100 |
SH + 7 |
100% |
This Poisons goal keeper. |
Nap Shot |
45 |
SH + 4 |
40% |
This Inflicts Sleep status on goal keeper. |
Nap Shot 2 |
80 |
SH + 5 |
70% |
This Inflicts Sleep status on goal keeper. |
Nap Shot 3 |
350 |
SH + 7 |
100% |
This Inflicts Sleep status on goal keeper. |
Wither Shot |
30 |
SH + 3 |
40% |
This Halves any stat of goal keeper. |
Wither Shot 2 |
180 |
SH + 5 |
70% |
This Halves any stat of goal keeper. |
Wither Shot 3 |
390 |
SH + 7 |
100% |
This Halves any stat of goal keeper. |
Venom Pass |
40 |
PA + 3 |
40% |
This Inflicts Poison if pass is deflected. |
Venom Pass 2 |
120 |
PA + 5 |
70% |
This Inflicts Poison if pass is deflected. |
Venom Pass 3 |
350 |
PA + 7 |
100% |
This Inflicts Poison if pass is deflected. |
Volley Shot |
10 |
None |
50% |
This Shoots a loose ball, discards all defenders except the goal keeper. |
Volley Shot 2 |
40 |
None |
75% |
This Shoots a loose ball, discards all defenders except the goal keeper. |
Volley Shot 3 |
250 |
None |
100% |
This Shoots a loose ball, discards all defenders except the goal keeper. |
Venom Tackle |
30 |
AT + 3 |
40% |
This Poisons ball carrier during breakthrough. |
Venom Tackle 2 |
70 |
AT + 5 |
70% |
This Poisons ball carrier during breakthrough. |
Venom Tackle 3 |
160 |
AT + 7 |
100% |
This Poisons ball carrier during breakthrough. |
Nap Tackle |
40 |
AT + 3 |
40% |
This Inflicts Sleep on ball carrier during breakthrough. |
Nap Tackle 2 |
90 |
AT + 5 |
70% |
This Inflicts Sleep on ball carrier during breakthrough. |
Nap Tackle 3 |
180 |
AT + 7 |
100% |
This Inflicts Sleep on ball carrier during breakthrough. |
Wither Tackle |
8 |
AT + 3 |
40% |
This Halves any of ball carrier's stats during breakthrough. |
Wither Tackle 2 |
80 |
AT + 5 |
70% |
This Halves any of ball carrier's stats during breakthrough. |
Wither Tackle 3 |
250 |
AT + 7 |
100% |
This Halves any of ball carrier's stats during breakthrough. |
Drain Tackle |
None |
None |
40% |
Drains 30 HP from opponent during breakthrough. |
Drain Tackle 2 |
None |
None |
70% |
This Drains 150 HP from opponent during breakthrough. |
Drain Tackle 3 |
None |
None |
100% |
This Drains 500 HP from opponent during breakthrough. |
Tackle Slip |
40 |
None |
40% |
This enables you to Evade opponent's tackles. |
Tackle Slip 2 |
170 |
None |
100% |
This enables you to Evade opponent's tackles. |
Anti-Venom |
5 |
None |
50% |
This enables you to Resists Poison. |
Anti-Venom 2 |
50 |
None |
100% |
This enables you to Resists Poison. |
Anti-Nap |
40 |
None |
50% |
This enables you to Resists Sleep. |
Anti-Nap 2 |
210 |
None |
100% |
This enables you to Resists Sleep. |
Anti-Wither |
30 |
None |
50% |
This enables you to Resists Wither. |
Anti-Wither 2 |
200 |
None |
100% |
This enables you to Resists Wither. |
Anti-Drain |
30 |
None |
50% |
This enables you to Resists Drain. |
Anti-Drain 2 |
50 |
None |
100% |
This enables you to Resists Drain. |
Spin Ball |
30 |
None |
None |
When you shoot, the ball swings around and the goal keeper will have a much more difficult time catching it. |
Grip Gloves |
30 |
None |
None |
This will increase the chance of the goal keeper catching the ball. |
Elite Defense |
5 |
None |
None |
This enables the player to intercept the ball from far away. |
Brawler |
10 |
None |
60% |
This allows the player to help with encounters even from far away. |
Pile Venom |
30 |
None |
None |
This allows poison
Effect to disable other techs besides those that involves shooting. |
Pile Wither |
70 |
None |
None |
This Allows wither
Effect to halve more than 1 stat at a time. |
Regen |
50 |
None |
None |
This Speeds up HP recovery when character moves without the ball. |
Good Morning! |
180 |
None |
50% |
This Boosts stats when character wakes up from Sleep. |
Hi Risk |
300 |
None |
None |
All stats besides HP and Speed are halved, but your character receives more experience points. |
Golden Arm |
30 |
None |
None |
Decreases the depletion of PA and SH when ball travels in water. |
Gamble |
300 |
None |
50% |
All stats except HP and Speed are randomized when character wakes from Sleep. |
Super Goalie |
30 |
Adds random value to CA |
60% |
Adds random value to CA. |
Auroch's Spirit |
600 |
SH + all original Aurochs SH value |
None |
Adds SH value of all original Aurochs to Wakka's SH value. |