Final Fantasy IX - Trance Modes
Well basically how trance works is, each time an enemy hits a character, the trance gauge increases by a tiny bit. If you die or get inflicted with the status effect Zombie, the Trance gauge will reset back to 0. And once it is full a little animation shows the character going into trance, and then you will have a new option next time it's your turn in battle. Now each time you do something while in trance, the gauge will go down by approximately one third, meaning you get 3 turns in trance. Once the gauge is emptied, your character will return to their normal selves, or if the battle ends your character will automatically return to normal.Zidane
Dyne SkillsLets Zidane use special skills which are acquired by him learning skills from each different weapon he equips. Once he has learnt the skill from a weapon he will earn a new Dyne ability.
Name | MP | Description |
---|---|---|
Free Energy | 10 | Deals physical damage to an enemy |
Tidal Flame | 12 | Deals physical damage to all enemies |
Scoop Art | 14 | Deals physical damage to an enemy |
Shift Break | 16 | Deals physical damage to all enemies |
Stellar Circle 5 | 24 | Deals physical damage to an enemy |
Meo Twister | 32 | Deals physical damage to all enemies |
Solution 9 | 48 | Deals physical damage to an enemy |
Grand Lethal | 60 | Deals physical damage to all enemies |
Vivi
Trance Name: Dbl BlkReplaces: Blk Mgc
Dbl Blk Skills: Lets Vivi cast a Black Magic skill he has learnt 2 times in a row.
Dagger
Trance Name: EidolonReplaces: Summon
Eidolon Skills: Lets Dagger use a summon which will keep attacking the rest of the battle until you use another summon.
Amarant
Trance Name: ElanReplaces: Flare
Elan Skills: Lets Amarant use a skill he has learnt on all of the enemies or all of the party.
Eiko
Trance Name: Dbl WhtReplaces: Wht Mgc
Dbl Wht Skills: As with Vivi's "Dbl Blk", Eiko's "Dbl Wht" allows Eiko to use 2 of her learnt White Magic skills twice in one turn.
Quina
Trance Name: CookReplaces: Eat
Cook Skills: Increases Quina's chance of successfully eating an opponent by double. With just eat the enemies HP has to be at least 1/8th but with cook it only has to be 1/4th.